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Gaming Club expects big turn out for LAN event |
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Thursday, 16 November 2006 |
by ASHLEY BENNERS Intern Lifestyles Reporter
The Gaming Club will host tournaments in Halo 2, Counterstrike 1.6, Dance, Dance Revolution, Starcraft, and Quake 4 from noon to 11 p.m. Saturday in the Grandfather Mountain Ballroom of Plemmons Student Union.
“We have the capacity for 90 PCs and we expect to reach capacity,”
senior interdisciplinary studies major and Gaming Club Publicity
Officer John R. Brier said.
Last year, gamers came all the way from New York and Canada to participate in the LAN event.
To play, the charge is $5 for members, $10 for non-members and food will be provided.
Donations will also be accepted to benefit the “Talk About Child’s Play” charity.
Prizes include headphones from Plantronics, XtracPads, and a one-month subscription to E-Sports Entertainment Association.
Brier said two major advantages to the LAN are the all gigabit network,
which prevents any lag issues, plus the social aspect, which brings
gamers together.
“We’re definitely excited about this one,” junior English major David W. Ledbetter said.
“It doesn’t matter if you’re gaming or knitting, it’s just fun to get a lot of people together who enjoy the same things.”
Ledbetter and his roommate have managed to collect every game system that exists.
However, he said he enjoys gaming more in a large group.
“If you do something that you think is cool, other people get to see it too,” Ledbetter said.
Although mainly an event for PC and console games, tabletop games such as Dungeons and Dragons will be featured as well.
There will be plenty of free play options, Ledbetter said, because
people will also bring their hand-held gaming systems and other
personal games.
Members of the gaming club hope the LAN event will clear up misconceptions many people have about gaming.
“A lot of people think gamers are just locked up in their rooms all the time and that isn’t true for many of us,” Brier said.
Club president and senior geography major Phil A. Zucchino believes in moderation.
“I think a lot of people would be surprised to see what gaming is really about,” he said.
“Even my good friends were not completely aware.”
Members of the Gaming Club encourage students to see past stereotypes and come to the event, even if just to watch.
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